#pragma once
#ifndef H_Intersection
#define H_Intersection

#include <iostream>
#include "Object.h"
#include "Light.h"

enum Status{LIGHT, OBJECT, NONE};

class Intersection {
	public:
		Intersection(void);
		
		Status type;
		Object *object;
		Vector3 intersectionPoint;
		Light light;
};
#endif